Rust by: Joribaldo
Offline 177.106.60.125:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 383/425
- 463/500
- 983/1000
- 57/100
- 987/1000
- 26/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust by: Joribaldo follow?
To tell the rhythm of Rust by: Joribaldo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 38 days 20 hours ago.
Tag meanings
How should you read the tags on Rust by: Joribaldo?
These are the tags Rust by: Joribaldo publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust by: Joribaldo appear in Rust Metrics lists and filters?
On Rust Metrics, Rust by: Joribaldo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Rust by: Joribaldo hold among Rust servers?
Player hours over seven days put Rust by: Joribaldo at #14,154, in the top 61% of all ranked servers.
What is the population on Rust by: Joribaldo?
Reading for Rust by: Joribaldo: offline at this moment; last seen 33 days 15 hours ago.
Operator and location
Where does Rust by: Joribaldo sit?
Reading: location. Rust by: Joribaldo gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 177.106.60.125:28015.
What Rust version is Rust by: Joribaldo on?
Reading: Rust by: Joribaldo, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rust by: Joribaldo, and is it online now?
Check: connection. Rust by: Joribaldo is offline at this moment. Last contact was 33 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Rules and settings
How is Rust by: Joribaldo configured, and what rules are in force?
No gather rate appears in the name: Rust by: Joribaldo. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Rust by: Joribaldo on?
Check: map. Procedural, size 2,000, seed 608812100, generated by the game on Rust by: Joribaldo. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Rust by: Joribaldo?
To join: start Rust, press F1 and type client.connect 177.106.60.125:28015. Or press Launch Rust here and Steam opens the game and connects you.