RUST PIRADOSBR
Offline 177.10.212.47:7032 checked 18h ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 40,938–50,399 · memory 1,157 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:37 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 392/425
- 458/500
- 984/1000
- 56/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RUST PIRADOSBR?
An average of 1 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does RUST PIRADOSBR wipe, and when?
Once a month RUST PIRADOSBR wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on RUST PIRADOSBR?
These are the tags RUST PIRADOSBR publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST PIRADOSBR?
On Rust Metrics, RUST PIRADOSBR sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RUST PIRADOSBR hold among Rust servers?
Player hours over seven days put RUST PIRADOSBR at #15,341, in the top 69% of all ranked servers.
How full does RUST PIRADOSBR get?
Reading for RUST PIRADOSBR: offline at this moment; last seen 18 hours ago. A seven-day average of 0 players is the reading.
Server
What location is RUST PIRADOSBR hosted in?
No region tag on RUST PIRADOSBR. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 177.10.212.47:7032.
What Rust version is RUST PIRADOSBR on?
Rust network protocol 2635 and build 168909 on Windows is the build RUST PIRADOSBR runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RUST PIRADOSBR?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Check: entities. The peak was 50,399, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,232 MB. Expect lag when fps falls and entities climb.
What is the uptime on RUST PIRADOSBR, and is it online?
Check: connection. RUST PIRADOSBR is offline at this moment. Last contact was 18 hours ago. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 166 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RUST PIRADOSBR enforce, and what are its settings?
Check: gather rate. The name RUST PIRADOSBR does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RUST PIRADOSBR on?
Size 3,000 and seed 12345: the game generates the procedural map on RUST PIRADOSBR from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto RUST PIRADOSBR?
Press F1 in Rust and enter client.connect 177.10.212.47:7032. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.