RUST METRICSFlight deck · live data
Data live Servers11,904 Players91,721 Populated4,063 Fresh wipes 3 h167 Scan5 min
‹ All servers176.98.29.103:28015
Offline Full Queue Fresh wipe Wipe due No query

s1nershserv

Offline 176.98.29.103:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,513top 66%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does s1nershserv follow?

Its rhythm cannot be told from the wipes of s1nershserv on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 3 hours ago.

Tags

Which tags does s1nershserv carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from s1nershserv. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does s1nershserv appear in Rust Metrics lists and filters?

Rust Metrics lists featuring s1nershserv: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does s1nershserv hold among Rust servers?

Player hours over seven days put s1nershserv at #14,513, in the top 66% of all ranked servers.

What is the population on s1nershserv?

Status for s1nershserv: offline. Last seen 19 days 1 hours ago.

Server details

What location is s1nershserv hosted in?

No region tag on s1nershserv. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.98.29.103:28015.

What Rust version is s1nershserv on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by s1nershserv. Matching protocol is required to join. Let Steam update your game.

How reliable is s1nershserv, and is it online now?

Reading: offline. s1nershserv last answered 19 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.

Settings and map

What rules does s1nershserv enforce, and what are its settings?

Check: gather rate. The name s1nershserv does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is s1nershserv on?

Procedural map on s1nershserv, made by the game's generator.

How to join

How can you get onto s1nershserv?

To join: start Rust, press F1 and type client.connect 176.98.29.103:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build Game build reading: 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.