RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers176.9.35.247:28015
Online Full Queue Fresh wipe Wipe due No query

Nini Test

Online 176.9.35.247:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 52 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,293 ×1000

Entities

48 h range 116,103–118,497 · memory 3,842 MB
1239 ET SINCE RESTART 7D 08H

Uptime

7 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory3,842MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Nini Test?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Nini Test follow?

To tell the rhythm of Nini Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on Nini Test?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Nini Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Nini Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Nini Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Nini Test sit in the rankings?

Player hours over seven days put Nini Test at #15,351, in the top 69% of all ranked servers.

How full does Nini Test get?

0 of 10 slots are filled on Nini Test right now. A seven-day average of 0 players is the reading.

Server details

Where does Nini Test sit?

Reading: location. Nini Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.9.35.247:28015.

What Rust version is Nini Test on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Nini Test. To get in, your game needs the same protocol; Steam applies the update.

How does Nini Test perform?

Check: fps. Average 43 server fps over the last 48 hours, low of 34. Within range. Peak entity count: 118,497. Buildings, deployables and all else included. Reading: 4,747 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Nini Test up, and how often does it stay up?

Check: connection. Nini Test is online at this moment. By its reported uptime, the last restart was roughly 7 days 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Settings and map

What rules does Nini Test enforce, and what are its settings?

Check: gather rate. The name Nini Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Nini Test on?

Size 4,500 and seed 1205868088: the game generates the procedural map on Nini Test from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Nini Test?

Check: join. Open Rust, press F1, then enter client.connect 176.9.35.247:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.