RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers176.9.137.117:53559
Online Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Online 176.9.137.117:53559 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,709 ×1000

Entities

48 h range 119,621–122,094 · memory 3,326 MB
1239 ET SINCE RESTART 2D 02H

Uptime

2 days 2 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,285top 64%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,326MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:59 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Untitled Rust Server?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does My Untitled Rust Server wipe, and when?

To tell the rhythm of My Untitled Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 5 hours ago.

Lists and filters

How should you read the tags on My Untitled Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Untitled Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Untitled Rust Server hold among Rust servers?

Ranking for My Untitled Rust Server: #14,285 on seven-day player hours, top 64% of all ranked servers.

How full does My Untitled Rust Server get?

Current headcount on My Untitled Rust Server: 0 players, 500 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does My Untitled Rust Server run from?

Reading: location. My Untitled Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.9.137.117:53559.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does My Untitled Rust Server perform?

Over the last 48 hours the average was 60 server fps; the floor was 39. Peak entity count: 122,094. Buildings, deployables and all else included. Memory peak: 3,612 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on My Untitled Rust Server, and is it online?

My Untitled Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 2 hours ago. Uptime for the last 7 full days: 163 of 168 hours, or 97%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is My Untitled Rust Server configured, and what rules are in force?

Check: gather rate. The name My Untitled Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Untitled Rust Server?

Size 4,500 and seed 1337: the game generates the procedural map on My Untitled Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join My Untitled Rust Server?

To join: start Rust, press F1 and type client.connect 176.9.137.117:53559. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.