RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,385 Populated2,850 Fresh wipes 3 h134 Scan5 min
‹ All servers176.9.137.117:53124
Online Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Online 176.9.137.117:53124 checked 7m ago

COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,342 ×1000

Entities

48 h range 119,137–121,910 · memory 3,587 MB
1239 ET SINCE RESTART 2D 14H

Uptime

2 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,858top 53%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,587MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:58 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Untitled Rust Server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does My Untitled Rust Server wipe, and when?

The rhythm of My Untitled Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.

Tag meanings

Which tags does My Untitled Rust Server carry, and what do they mean?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

Rust Metrics lists featuring My Untitled Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Untitled Rust Server sit in the rankings?

Player hours over seven days put My Untitled Rust Server at #11,858, in the top 53% of all ranked servers.

How full does My Untitled Rust Server get?

Current headcount on My Untitled Rust Server: 0 players, 500 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does My Untitled Rust Server sit?

No region comes from My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.9.137.117:53124.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does My Untitled Rust Server perform?

Over the last 48 hours the average was 65 server fps; the floor was 43. Check: entities. The peak was 121,910, counting buildings, deployables and the rest of the world. Memory peak: 3,762 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is My Untitled Rust Server, and is it online now?

Reading: online. My Untitled Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 14 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Map and rules

What rules does My Untitled Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Untitled Rust Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Untitled Rust Server?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on My Untitled Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto My Untitled Rust Server?

Press F1 in Rust and enter client.connect 176.9.137.117:53124. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.