RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h113 Scan5 min
‹ All servers176.9.124.165:28017
Online Full Queue Fresh wipe Wipe due No query

SFPortal Rust

Online 176.9.124.165:28017 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 106 SERVER FPS

Server fps

48 h low 3 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,903 ×1000

Entities

48 h range 41,657–47,279 · memory 1,326 MB
1239 ET SINCE RESTART 09:12

Uptime

9 h 12 min since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory1,326MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does SFPortal Rust wipe?

Its rhythm cannot be told from the wipes of SFPortal Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 23 hours ago.

Tags

How should you read the tags on SFPortal Rust?

Tags published by SFPortal Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SFPortal Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry SFPortal Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does SFPortal Rust hold among Rust servers?

Ranking for SFPortal Rust: #15,426 on seven-day player hours, top 69% of all ranked servers.

What is the population on SFPortal Rust?

Current headcount on SFPortal Rust: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

Where does SFPortal Rust sit?

No region comes from SFPortal Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.9.124.165:28017.

What Rust version is SFPortal Rust on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by SFPortal Rust. To get in, your game needs the same protocol; Steam applies the update.

Is performance on SFPortal Rust within range?

Over the last 48 hours the average was 87 server fps; the floor was 3. Peak entity count: 47,279. Buildings, deployables and all else included. Check: memory. Peak use was 1,850 MB. Expect lag when fps falls and entities climb.

What is the uptime on SFPortal Rust, and is it online?

SFPortal Rust reports online. Status: normal. By its reported uptime, the last restart was roughly 9 hours ago. Reading: 100% uptime over the last 6 full days. It was up 144 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

What settings and rules apply on SFPortal Rust?

No gather rate appears in the name: SFPortal Rust. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is SFPortal Rust on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on SFPortal Rust. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to SFPortal Rust?

Check: join. Open Rust, press F1, then enter client.connect 176.9.124.165:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.