RUST METRICSFlight deck · live data
Data live Servers11,783 Players83,784 Populated3,853 Fresh wipes 3 h164 Scan5 min
‹ All servers176.9.1.166:25134
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 176.9.1.166:25134 checked 10m ago

COM 1 · connect

Server instruments

last reading Wed 14:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 114 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,260 ×1000

Entities

48 h range 45,125–47,531 · memory 3,031 MB
1239 ET SINCE RESTART 14D 17H

Uptime

14 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,437top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory3,031MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:19 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does A Rust Server wipe, and when?

The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 19 hours ago.

Tag meanings

Which tags does A Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,437, in the top 69% of all ranked servers.

What player count does A Rust Server carry?

Current headcount on A Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.

Server

What location is A Rust Server hosted in?

No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.9.1.166:25134.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does A Rust Server perform?

Check: fps. Average 113 server fps over the last 48 hours, low of 33. Within range. Peak entity count: 47,531. Buildings, deployables and all else included. Check: memory. Peak use was 3,572 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Rust Server, and is it online?

Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 14 days 17 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Server?

From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to A Rust Server?

To join: start Rust, press F1 and type client.connect 176.9.1.166:25134. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.