My Server Name
Offline 176.62.184.155:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/250
- 104/200
- 14/250
- 16/250
- 12/100
- 20/200
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 9 hours ago.
Tag meanings
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,230 on seven-day player hours, top 58% of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 36 days 14 hours ago.
Server details
Where does My Server Name sit?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.62.184.155:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 36 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What settings and rules apply on My Server Name?
Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 176.62.184.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.