My Server
Offline 176.62.110.253:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does My Server wipe, and when?
Its rhythm cannot be told from the wipes of My Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 47 days 15 hours ago.
Tag meanings
Which tags does My Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from My Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server?
These Rust Metrics lists carry My Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server sit in the rankings?
Ranking for My Server: #15,468 on seven-day player hours, top – of all ranked servers.
What is the population on My Server?
Status for My Server: offline. Last seen 43 days 8 hours ago.
Server
What location is My Server hosted in?
No region tag on My Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.62.110.253:28015.
What Rust version is My Server on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by My Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Server, and is it online?
Reading: offline. My Server last answered 43 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
How is My Server configured, and what rules are in force?
Check: gather rate. The name My Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server on?
Check: map. Procedural, generated by the game, on My Server.
Connection
What do you do to join My Server?
To join: start Rust, press F1 and type client.connect 176.62.110.253:28015. Or press Launch Rust here and Steam opens the game and connects you.