Public
Offline 176.61.162.189:28035 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:40 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 14:14 UTC16d ago | 0 | – | 1.8 days | 1 |
| Fri 9 Oct, 15:03 UTC20d ago | 1 | – | 4 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | 7.9 days | 1 |
| Tue 29 Sep, 23:07 UTC29d ago | 1 | – | 1.8 days | 1 |
| Sat 26 Sep, 16:44 UTC33d ago | 1 | – | 3.3 days | 0 |
| Tue 22 Sep, 12:41 UTC37d ago | 0 | – | 4.2 days | 0 |
| Thu 17 Sep, 17:11 UTC42d ago | 1 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 372/425
- 458/500
- 988/1000
- 59/100
- 992/1000
- 30/250
Quick answers
from the figures on this pageWipe timing
What happens on Public when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 26 hours in.
What wipe timing does Public follow?
No next wipe can be predicted for Public, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on Public?
These are the tags Public publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Public appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Public: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Public hold among Rust servers?
Player hours over seven days put Public at #15,327, in the top 69% of all ranked servers.
What is the population on Public?
Public is not responding; status offline, last seen 6 days 7 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does Public run from?
No region comes from Public. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.61.162.189:28035.
What Rust version is Public on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Public. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Public, and is it online?
Public reports offline. The last reading came 6 days 7 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
How is Public configured, and what rules are in force?
No gather rate appears in the name: Public. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to Public?
Check: join. Open Rust, press F1, then enter client.connect 176.61.162.189:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.