Test
Offline 176.6.76.229:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:32 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 19/250
- 109/200
- 43/200
- 43/100
Quick answers
from the figures on this pageWipe schedule
What happens on Test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Test wipe?
To tell the rhythm of Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 1781 days 3 hours ago.
Tags
Which tags does Test carry, and what do they mean?
Tags published by Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; v2323 (Protocol): Protocol 2323: join only on the same game version; ptrak (Networking): This is RakNet, Rust's usual network layer; he8c2d43f (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Player count
Where does Test sit in the rankings?
Ranking for Test: #15,907 on seven-day player hours, top 72% of all ranked servers.
What player count does Test carry?
Status for Test: offline. Last seen 19 days 22 hours ago.
Server details
Where does Test sit?
Reading: location. Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.6.76.229:28015.
What Rust version is Test on?
Reading: Test, Rust network protocol 2323, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 19 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
How is Test configured, and what rules are in force?
No gather rate appears in the name: Test. No group limit is published. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test on?
Procedural map on Test, made by the game's generator.
Connection
How can you get onto Test?
To join: start Rust, press F1 and type client.connect 176.6.76.229:28015. Or press Launch Rust here and Steam opens the game and connects you.