nameserver
Offline 176.59.145.83:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 713/750
- 57/250
- 101/250
- 409/450
- 212/250
- 176/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does nameserver follow?
The rhythm of nameserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 5 hours ago.
Tags
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
On Rust Metrics, nameserver sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #15,385, in the top 70% of all ranked servers.
How full does nameserver get?
Status for nameserver: offline. Last seen 7 days 5 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does nameserver sit?
Reading: location. nameserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.59.145.83:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by nameserver. To get in, your game needs the same protocol; Steam applies the update.
Is nameserver up, and how often does it stay up?
Check: connection. nameserver is offline at this moment. Last contact was 7 days 5 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
How is nameserver configured, and what rules are in force?
Check: gather rate. The name nameserver does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
The game generates a procedural map for nameserver.
Join
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 176.59.145.83:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.