RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,829 Populated3,292 Fresh wipes 3 h137 Scan5 min
‹ All servers176.59.141.61:28015
Offline Full Queue Fresh wipe Wipe due No query

nameserver

Offline 176.59.141.61:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,722top 68%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does nameserver wipe, and when?

To tell the rhythm of nameserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 13 days 9 hours ago.

Tags

Which tags does nameserver carry, and what do they mean?

Tags published by nameserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does nameserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does nameserver sit in the rankings?

Player hours over seven days put nameserver at #14,722, in the top 68% of all ranked servers.

How full does nameserver get?

Reading for nameserver: offline at this moment; last seen 13 days 8 hours ago.

Operator and location

What location is nameserver hosted in?

No region comes from nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.59.141.61:28015.

What Rust version is nameserver on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by nameserver. Matching protocol is required to join. Let Steam update your game.

Is nameserver up, and how often does it stay up?

Reading: offline. nameserver last answered 13 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What rules does nameserver enforce, and what are its settings?

Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is nameserver on?

Procedural map on nameserver, made by the game's generator.

How to join

How can you get onto nameserver?

To join: start Rust, press F1 and type client.connect 176.59.141.61:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players Slots: 15.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.