RUST METRICSFlight deck · live data
Data live Servers11,670 Players57,098 Populated3,402 Fresh wipes 3 h98 Scan5 min
‹ All servers176.59.100.32:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 176.59.100.32:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,334no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does ServerName wipe?

To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 6 hours ago the current world was made.

Lists and filters

How should you read the tags on ServerName?

These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ServerName appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ServerName: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does ServerName sit in the rankings?

Ranking for ServerName: #13,334 on seven-day player hours, top – of all ranked servers.

What player count does ServerName carry?

Status for ServerName: offline. Last seen 42 days 9 hours ago.

Operator and location

What location is ServerName hosted in?

No region comes from ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.59.100.32:28015.

What Rust version is ServerName on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by ServerName. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ServerName, and is it online?

ServerName reports offline. The last reading came 42 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

How is ServerName configured, and what rules are in force?

No gather rate appears in the name: ServerName. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on ServerName?

The game generates a procedural map for ServerName.

Join

What do you do to join ServerName?

To join: start Rust, press F1 and type client.connect 176.59.100.32:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.