Test server
Offline 176.58.140.93:28099 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:40 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/375
- 316/325
- 27/250
- 30/250
- 48/100
- 154/200
Quick answers
from the figures on this pageWipe timing
What happens on Test server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Test server follow?
To tell the rhythm of Test server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 12 hours ago.
Tag meanings
How should you read the tags on Test server?
Tags published by Test server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Test server hold among Rust servers?
Ranking for Test server: #15,874 on seven-day player hours, top 72% of all ranked servers.
What is the population on Test server?
Status for Test server: offline. Last seen 20 days 12 hours ago.
Server details
What location is Test server hosted in?
No region tag on Test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.58.140.93:28099.
What Rust version is Test server on?
Reading: Test server, Rust network protocol 2634 and build 167231, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Test server up, and how often does it stay up?
Test server reports offline. The last reading came 20 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is Test server configured, and what rules are in force?
No gather rate appears in the name: Test server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test server?
The game generates a procedural map for Test server.
Join
What do you do to join Test server?
Press F1 in Rust and enter client.connect 176.58.140.93:28099. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.