Jerome&Karl
Online 176.57.171.141:28415 checked 13m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 4 · below 20 is lag, below 10 is badEntities
48 h range 14,645–16,853 · memory 1,226 MBUptime
6 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:06 UTC21d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 539/525
- 407/450
- 52/250
- 47/250
- 62/100
- 171/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Jerome&Karl?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Jerome&Karl wipe?
To tell the rhythm of Jerome&Karl, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 19 hours ago.
Tags
How should you read the tags on Jerome&Karl?
These are the tags Jerome&Karl publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Jerome&Karl appear in Rust Metrics lists and filters?
On Rust Metrics, Jerome&Karl sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Jerome&Karl hold among Rust servers?
Player hours over seven days put Jerome&Karl at #15,160, in the top 68% of all ranked servers.
How full does Jerome&Karl get?
0 of 50 slots are filled on Jerome&Karl right now. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Which location does Jerome&Karl run from?
No region tag on Jerome&Karl. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.57.171.141:28415.
What Rust version is Jerome&Karl on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Jerome&Karl. To get in, your game needs the same protocol; Steam applies the update.
How does Jerome&Karl perform?
Check: fps. Average 17 server fps over the last 48 hours, low of 4. Within range. Check: entities. The peak was 16,853, counting buildings, deployables and the rest of the world. Reading: 1,520 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Jerome&Karl, and is it online now?
Jerome&Karl reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Jerome&Karl enforce, and what are its settings?
Check: gather rate. The name Jerome&Karl does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Jerome&Karl on?
Size 2,000 and seed 2147483647: the game generates the procedural map on Jerome&Karl from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Jerome&Karl?
To join: start Rust, press F1 and type client.connect 176.57.171.141:28415. Or press Launch Rust here and Steam opens the game and connects you.
