Phoenix Server
Offline 176.52.80.72:28017 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 595/575
- 364/400
- 37/250
- 46/250
- 164/200
- 80/100
Quick answers
from the figures on this pageReset cycle
When does Phoenix Server wipe?
The rhythm of Phoenix Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on Phoenix Server?
These are the tags Phoenix Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Phoenix Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Phoenix Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What player count does Phoenix Server carry?
Phoenix Server is not responding; status offline, last seen 44 days 21 hours ago.
Operator and location
Which location does Phoenix Server run from?
Reading: location. Phoenix Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 176.52.80.72:28017.
What Rust version is Phoenix Server on?
Reading: Phoenix Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Phoenix Server up, and how often does it stay up?
Phoenix Server reports offline. The last reading came 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Phoenix Server enforce, and what are its settings?
Reading the name gives no gather rate for Phoenix Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Phoenix Server on?
Check: map. Procedural, generated by the game, on Phoenix Server.
Join
How do you connect to Phoenix Server?
To join: start Rust, press F1 and type client.connect 176.52.80.72:28017. Or press Launch Rust here and Steam opens the game and connects you.