Phoenix
Offline 176.52.80.72:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 257/300
- 15/250
- 30/250
- 121/200
- 44/200
- 48/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Phoenix follow?
The rhythm of Phoenix's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 17 hours ago.
Tags
Which tags does Phoenix carry, and what do they mean?
These are the tags Phoenix publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Phoenix appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Phoenix: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What player count does Phoenix carry?
Phoenix is not responding; status offline, last seen 44 days 13 hours ago.
Operator and location
Where does Phoenix sit?
No region tag on Phoenix. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.52.80.72:28015.
What Rust version is Phoenix on?
Rust network protocol 2633 and build 163794 on Windows is the build Phoenix runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Phoenix, and is it online?
Reading: offline. Phoenix last answered 44 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Phoenix configured, and what rules are in force?
Check: gather rate. The name Phoenix does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Phoenix?
Procedural map on Phoenix, made by the game's generator.
Connection
How do you connect to Phoenix?
To join: start Rust, press F1 and type client.connect 176.52.80.72:28015. Or press Launch Rust here and Steam opens the game and connects you.