RUST METRICSFlight deck · live data
Data live Servers11,857 Players101,834 Populated3,918 Fresh wipes 3 h547 Scan5 min
‹ All servers176.234.24.167:29191
Offline Full Queue Fresh wipe Wipe due No query

Private Token Queue Stage Probe

Offline 176.234.24.167:29191 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,315top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Private Token Queue Stage Probe wipe, and when?

The rhythm of Private Token Queue Stage Probe's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was made.

Lists and filters

How should you read the tags on Private Token Queue Stage Probe?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168443 (Build): Game build reading: 168443; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Private Token Queue Stage Probe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Private Token Queue Stage Probe appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Private Token Queue Stage Probe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Private Token Queue Stage Probe sit in the rankings?

Ranking for Private Token Queue Stage Probe: #15,315 on seven-day player hours, top 69% of all ranked servers.

What is the population on Private Token Queue Stage Probe?

Reading for Private Token Queue Stage Probe: offline at this moment; last seen 10 days ago.

Server details

What location is Private Token Queue Stage Probe hosted in?

No region comes from Private Token Queue Stage Probe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.234.24.167:29191.

What Rust version is Private Token Queue Stage Probe on?

Version check: Rust network protocol 2635 and build 168443 on Windows, run by Private Token Queue Stage Probe. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Private Token Queue Stage Probe, and is it online now?

Private Token Queue Stage Probe reports offline. The last reading came 10 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.

Settings and map

What settings and rules apply on Private Token Queue Stage Probe?

Check: gather rate. The name Private Token Queue Stage Probe does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Private Token Queue Stage Probe?

Procedural map on Private Token Queue Stage Probe, made by the game's generator.

Join

What do you do to join Private Token Queue Stage Probe?

To join: start Rust, press F1 and type client.connect 176.234.24.167:29191. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168443,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168443
Build Game build reading: 168443.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.