World
Offline 176.214.205.185:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 621/675
- 393/425
- 40/250
- 50/250
- 157/200
- 99/125
Quick answers
from the figures on this pageWipe timing
When does World wipe?
To tell the rhythm of World, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 86 days 23 hours ago.
Lists and filters
How should you read the tags on World?
Tags published by World, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Build 158240; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does World appear in Rust Metrics lists and filters?
Rust Metrics lists featuring World: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does World hold among Rust servers?
Ranking for World: #15,937 on seven-day player hours, top 70% of all ranked servers.
What player count does World carry?
Status for World: offline. Last seen 25 days 18 hours ago.
Server details
What location is World hosted in?
No region tag on World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.214.205.185:28015.
What Rust version is World on?
Reading: World, Rust network protocol 2631 and build 158240, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on World, and is it online?
Check: connection. World is offline at this moment. Last contact was 25 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on World?
No gather rate appears in the name: World. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on World?
Procedural map on World, made by the game's generator.
How to join
How can you get onto World?
Press F1 in Rust and enter client.connect 176.214.205.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.