myserver
Offline 176.214.15.132:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 07:03 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/250
- 84/200
- 217/250
- 7/100
- 270/300
- 281/300
Quick answers
from the figures on this pageWipe timing
What happens on myserver when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does myserver follow?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 21 hours ago.
Lists and filters
How should you read the tags on myserver?
These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does myserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry myserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #13,040, in the top 59% of all ranked servers.
What is the population on myserver?
Reading for myserver: offline at this moment; last seen 10 days 15 hours ago.
Server details
What location is myserver hosted in?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.214.15.132:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is myserver, and is it online now?
Reading: offline. myserver last answered 10 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
How is myserver configured, and what rules are in force?
Reading the name gives no gather rate for myserver. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is myserver on?
The game generates a procedural map for myserver.
Connection
How do you connect to myserver?
To join: start Rust, press F1 and type client.connect 176.214.15.132:28015. Or press Launch Rust here and Steam opens the game and connects you.