PriveFun
Offline 176.174.178.37:2302 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:31 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/500
- 274/300
- 40/250
- 35/250
- 76/100
- 92/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on PriveFun?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does PriveFun wipe?
To tell the rhythm of PriveFun, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 10 hours ago.
Tag meanings
How should you read the tags on PriveFun?
These are the tags PriveFun publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show PriveFun?
Rust Metrics lists featuring PriveFun: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does PriveFun sit in the rankings?
Ranking for PriveFun: #15,375 on seven-day player hours, top 70% of all ranked servers.
How full does PriveFun get?
Status for PriveFun: offline. Last seen 8 days 7 hours ago.
Operator and location
Where does PriveFun sit?
Reading: location. PriveFun gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.174.178.37:2302.
What Rust version is PriveFun on?
Reading: PriveFun, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on PriveFun, and is it online?
Check: connection. PriveFun is offline at this moment. Last contact was 8 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Map and rules
What rules does PriveFun enforce, and what are its settings?
Reading the name gives no gather rate for PriveFun. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on PriveFun?
From seed 1337, the game generates the procedural map on PriveFun. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto PriveFun?
Check: join. Open Rust, press F1, then enter client.connect 176.174.178.37:2302. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.