Timeweb Cloud
Offline 176.15.165.164:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/250
- 85/200
- 191/250
- 4/100
- 237/300
- 328/300
Quick answers
from the figures on this pageReset cycle
How often does Timeweb Cloud wipe, and when?
To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 4 hours ago the current world was made.
Tags
How should you read the tags on Timeweb Cloud?
Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Timeweb Cloud?
Rust Metrics lists featuring Timeweb Cloud: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Timeweb Cloud hold among Rust servers?
Player hours over seven days put Timeweb Cloud at #9,242, in the top 41% of all ranked servers.
What is the population on Timeweb Cloud?
Status for Timeweb Cloud: offline. Last seen 3 days 1 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Timeweb Cloud sit?
Reading: location. Timeweb Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.15.165.164:28015.
What Rust version is Timeweb Cloud on?
Rust network protocol 2635 and build 168909 on Windows is the build Timeweb Cloud runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Timeweb Cloud, and is it online?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 3 days 1 hours ago. Uptime for the last 4 full days: 4 of 96 hours, or 4%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Timeweb Cloud?
No gather rate appears in the name: Timeweb Cloud. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Timeweb Cloud on?
The game generates a procedural map for Timeweb Cloud.
How to join
How can you get onto Timeweb Cloud?
To join: start Rust, press F1 and type client.connect 176.15.165.164:28015. Or press Launch Rust here and Steam opens the game and connects you.