RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers176.15.165.164:28015
Offline Full Queue Fresh wipe Wipe due No query

Timeweb Cloud

Offline 176.15.165.164:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,242top 41%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Timeweb Cloud wipe, and when?

To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 4 hours ago the current world was made.

Tags

How should you read the tags on Timeweb Cloud?

Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Timeweb Cloud?

Rust Metrics lists featuring Timeweb Cloud: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Timeweb Cloud hold among Rust servers?

Player hours over seven days put Timeweb Cloud at #9,242, in the top 41% of all ranked servers.

What is the population on Timeweb Cloud?

Status for Timeweb Cloud: offline. Last seen 3 days 1 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does Timeweb Cloud sit?

Reading: location. Timeweb Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.15.165.164:28015.

What Rust version is Timeweb Cloud on?

Rust network protocol 2635 and build 168909 on Windows is the build Timeweb Cloud runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Timeweb Cloud, and is it online?

Check: connection. Timeweb Cloud is offline at this moment. Last contact was 3 days 1 hours ago. Uptime for the last 4 full days: 4 of 96 hours, or 4%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Timeweb Cloud?

No gather rate appears in the name: Timeweb Cloud. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Timeweb Cloud on?

The game generates a procedural map for Timeweb Cloud.

How to join

How can you get onto Timeweb Cloud?

To join: start Rust, press F1 and type client.connect 176.15.165.164:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.