RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,855 Populated2,843 Fresh wipes 3 h96 Scan5 min
‹ All servers176.15.142.96:28015
Offline Full Queue Fresh wipe Wipe due No query

Timeweb Cloud

Offline 176.15.142.96:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,520top 71%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Timeweb Cloud follow?

The rhythm of Timeweb Cloud's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 37 days 15 hours ago the current world was made.

Tags

Which tags does Timeweb Cloud carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Timeweb Cloud. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Timeweb Cloud?

These Rust Metrics lists carry Timeweb Cloud: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Timeweb Cloud hold among Rust servers?

Ranking for Timeweb Cloud: #16,520 on seven-day player hours, top 71% of all ranked servers.

How full does Timeweb Cloud get?

Reading for Timeweb Cloud: offline at this moment; last seen 33 days 5 hours ago.

Server

Where does Timeweb Cloud sit?

No region tag on Timeweb Cloud. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 176.15.142.96:28015.

What Rust version is Timeweb Cloud on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Timeweb Cloud. Matching protocol is required to join. Let Steam update your game.

Is Timeweb Cloud up, and how often does it stay up?

Timeweb Cloud reports offline. The last reading came 33 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

How is Timeweb Cloud configured, and what rules are in force?

Check: gather rate. The name Timeweb Cloud does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Timeweb Cloud?

The game generates a procedural map for Timeweb Cloud.

Connection

How do you connect to Timeweb Cloud?

To join: start Rust, press F1 and type client.connect 176.15.142.96:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.