RUST METRICSFlight deck · live data
Data live Servers11,595 Players34,643 Populated2,837 Fresh wipes 3 h63 Scan5 min
‹ All servers176.147.162.232:28015
Offline Full Queue Fresh wipe Wipe due No query

Chill Server

Offline 176.147.162.232:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,141top 59%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Chill Server wipe?

To tell the rhythm of Chill Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 10 hours ago.

Tag meanings

Which tags does Chill Server carry, and what do they mean?

Tags published by Chill Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Chill Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Chill Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Chill Server sit in the rankings?

Player hours over seven days put Chill Server at #13,141, in the top 59% of all ranked servers.

What is the population on Chill Server?

Status for Chill Server: offline. Last seen 3 days 15 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

What location is Chill Server hosted in?

Reading: location. Chill Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 176.147.162.232:28015.

What Rust version is Chill Server on?

Rust network protocol 2635 and build 168909 on Windows is the build Chill Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Chill Server, and is it online now?

Check: connection. Chill Server is offline at this moment. Last contact was 3 days 15 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Chill Server?

Reading the name gives no gather rate for Chill Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Chill Server?

The game generates a procedural map for Chill Server.

Connection

How do you connect to Chill Server?

Press F1 in Rust and enter client.connect 176.147.162.232:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.