Test Server
Offline 176.121.175.154:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:12 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 121/200
- 13/250
- 24/250
- 12/100
- 26/200
Quick answers
from the figures on this pageReset cycle
What happens on Test Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Test Server wipe?
To tell the rhythm of Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days 21 hours ago the current world was made.
Lists and filters
How should you read the tags on Test Server?
These are the tags Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server?
Rust Metrics lists featuring Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Test Server hold among Rust servers?
Ranking for Test Server: #15,401 on seven-day player hours, top 71% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 15 days 21 hours ago.
Server
What location is Test Server hosted in?
No region comes from Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.121.175.154:28015.
What Rust version is Test Server on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Test Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Server, and is it online?
Check: connection. Test Server is offline at this moment. Last contact was 15 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is Test Server configured, and what rules are in force?
Check: gather rate. The name Test Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Server?
Check: map. Procedural, generated by the game, on Test Server.
Join
What do you do to join Test Server?
Press F1 in Rust and enter client.connect 176.121.175.154:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.