RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers176.119.111.71:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 176.119.111.71:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,612top 66%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 17:09 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Test wipe, and when?

Its rhythm cannot be told from the wipes of Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 9 days 11 hours ago the current world was made.

Tags

Which tags does Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Test hold among Rust servers?

Player hours over seven days put Test at #14,612, in the top 66% of all ranked servers.

How full does Test get?

Test is not responding; status offline, last seen 9 days 11 hours ago.

Server details

What location is Test hosted in?

No region comes from Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 176.119.111.71:28015.

What Rust version is Test on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.

Is Test up, and how often does it stay up?

Test reports offline. The last reading came 9 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Test?

Reading the name gives no gather rate for Test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Connection

How can you get onto Test?

To join: start Rust, press F1 and type client.connect 176.119.111.71:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players Slots: 2.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.