Crowd Control Server
Offline 176.119.111.113:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/250
- 101/200
- 325/350
- 20/100
- 415/450
- 304/325
Quick answers
from the figures on this pageReset cycle
How often does Crowd Control Server wipe, and when?
Its rhythm cannot be told from the wipes of Crowd Control Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 46 days 9 hours ago.
Lists and filters
How should you read the tags on Crowd Control Server?
Tags published by Crowd Control Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Crowd Control Server appear in Rust Metrics lists and filters?
On Rust Metrics, Crowd Control Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Crowd Control Server hold among Rust servers?
Ranking for Crowd Control Server: #14,590 on seven-day player hours, top – of all ranked servers.
What player count does Crowd Control Server carry?
Reading for Crowd Control Server: offline at this moment; last seen 46 days 9 hours ago.
Operator and location
Where does Crowd Control Server sit?
No region comes from Crowd Control Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.119.111.113:28015.
What Rust version is Crowd Control Server on?
Reading: Crowd Control Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Crowd Control Server up, and how often does it stay up?
Crowd Control Server reports offline. The last reading came 46 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Crowd Control Server enforce, and what are its settings?
Reading the name gives no gather rate for Crowd Control Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How do you connect to Crowd Control Server?
Check: join. Open Rust, press F1, then enter client.connect 176.119.111.113:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.