Timeweb Cloud
Offline 176.117.246.32:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:33 UTC26d ago | 0 | – | running | 0 |
| Tue 29 Sep, 23:33 UTC29d ago | 1 | – | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/250
- 125/200
- 25/250
- 13/250
- 25/100
- 32/225
Quick answers
from the figures on this pageReset cycle
What happens on Timeweb Cloud when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Timeweb Cloud follow?
To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 17 hours ago.
Tags
Which tags does Timeweb Cloud carry, and what do they mean?
Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Timeweb Cloud appear in Rust Metrics lists and filters?
On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Timeweb Cloud hold among Rust servers?
Player hours over seven days put Timeweb Cloud at #15,917, in the top 69% of all ranked servers.
What is the population on Timeweb Cloud?
Timeweb Cloud is not responding; status offline, last seen 26 days 17 hours ago.
Operator and location
Which location does Timeweb Cloud run from?
Reading: location. Timeweb Cloud gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 176.117.246.32:28015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Timeweb Cloud. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Timeweb Cloud, and is it online?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 26 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Map and rules
What rules does Timeweb Cloud enforce, and what are its settings?
Check: gather rate. The name Timeweb Cloud does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Timeweb Cloud?
Procedural map on Timeweb Cloud, made by the game's generator.
Connection
How can you get onto Timeweb Cloud?
Press F1 in Rust and enter client.connect 176.117.246.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.