Timeweb Cloud
Offline 176.117.246.32:27015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/250
- 145/200
- 501/575
- 27/100
- 588/650
- 474/525
Quick answers
from the figures on this pageReset cycle
When does Timeweb Cloud wipe?
To tell the rhythm of Timeweb Cloud, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 16 hours ago.
Lists and filters
How should you read the tags on Timeweb Cloud?
Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Timeweb Cloud?
On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Timeweb Cloud sit in the rankings?
Player hours over seven days put Timeweb Cloud at #15,917, in the top 69% of all ranked servers.
What player count does Timeweb Cloud carry?
Timeweb Cloud is not responding; status offline, last seen 27 days 15 hours ago.
Server
Where does Timeweb Cloud sit?
No region comes from Timeweb Cloud. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.117.246.32:27015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by Timeweb Cloud. To get in, your game needs the same protocol; Steam applies the update.
Is Timeweb Cloud up, and how often does it stay up?
Timeweb Cloud reports offline. The last reading came 27 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What rules does Timeweb Cloud enforce, and what are its settings?
No gather rate appears in the name: Timeweb Cloud. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
What map is Timeweb Cloud on?
Procedural map on Timeweb Cloud, made by the game's generator.
Connection
How can you get onto Timeweb Cloud?
Check: join. Open Rust, press F1, then enter client.connect 176.117.246.32:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.