your_server_name
Offline 176.115.147.80:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:08 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 827/850
- 57/250
- 133/250
- 517/575
- 322/350
- 233/325
Quick answers
from the figures on this pageWipe schedule
What happens on your_server_name when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does your_server_name wipe?
The rhythm of your_server_name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was made.
Tags
Which tags does your_server_name carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from your_server_name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show your_server_name?
On Rust Metrics, your_server_name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does your_server_name hold among Rust servers?
Player hours over seven days put your_server_name at #15,099, in the top 70% of all ranked servers.
How full does your_server_name get?
Reading for your_server_name: offline at this moment; last seen 11 days 4 hours ago.
Server
Where does your_server_name sit?
No region comes from your_server_name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.115.147.80:28015.
What Rust version is your_server_name on?
Reading: your_server_name, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is your_server_name up, and how often does it stay up?
your_server_name reports offline. The last reading came 11 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.
Settings and map
What rules does your_server_name enforce, and what are its settings?
Reading the name gives no gather rate for your_server_name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on your_server_name?
Procedural map on your_server_name, made by the game's generator.
How to join
What do you do to join your_server_name?
Press F1 in Rust and enter client.connect 176.115.147.80:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.