rustys
Offline 176.1.86.88:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 352/425
- 22/250
- 41/250
- 144/200
- 63/200
- 65/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does rustys follow?
The rhythm of rustys's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on rustys?
Tags published by rustys, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Build 166655; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rustys appear in Rust Metrics lists and filters?
These Rust Metrics lists carry rustys: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does rustys sit in the rankings?
Ranking for rustys: #15,961 on seven-day player hours, top 71% of all ranked servers.
How full does rustys get?
Reading for rustys: offline at this moment; last seen 23 days 2 hours ago.
Operator and location
Where does rustys sit?
No region comes from rustys. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 176.1.86.88:28015.
What Rust version is rustys on?
Rust network protocol 2634 and build 166655 on Windows is the build rustys runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on rustys, and is it online?
Reading: offline. rustys last answered 23 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
How is rustys configured, and what rules are in force?
No gather rate appears in the name: rustys. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is rustys on?
The game generates a procedural map for rustys.
How to join
How do you connect to rustys?
To join: start Rust, press F1 and type client.connect 176.1.86.88:28015. Or press Launch Rust here and Steam opens the game and connects you.