RUST METRICSFlight deck · live data
Data live Servers11,715 Players68,833 Populated3,595 Fresh wipes 3 h118 Scan5 min
‹ All servers176.0.56.177:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Test Server [No EAC]

Offline 176.0.56.177:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,710top 65%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Local Test Server [No EAC] wipe?

The rhythm of My Local Test Server [No EAC]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 49 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on My Local Test Server [No EAC]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163407 (Build): Game build reading: 163407; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from My Local Test Server [No EAC]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Local Test Server [No EAC]?

On Rust Metrics, My Local Test Server [No EAC] sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Local Test Server [No EAC] hold among Rust servers?

Ranking for My Local Test Server [No EAC]: #14,710 on seven-day player hours, top 65% of all ranked servers.

What is the population on My Local Test Server [No EAC]?

Reading for My Local Test Server [No EAC]: offline at this moment; last seen 33 days 1 hours ago.

Server details

Which location does My Local Test Server [No EAC] run from?

Reading: location. My Local Test Server [No EAC] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 176.0.56.177:28015.

What Rust version is My Local Test Server [No EAC] on?

Reading: My Local Test Server [No EAC], Rust network protocol 2633 and build 163407, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Test Server [No EAC], and is it online?

My Local Test Server [No EAC] reports offline. The last reading came 33 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

What rules does My Local Test Server [No EAC] enforce, and what are its settings?

Reading the name gives no gather rate for My Local Test Server [No EAC]. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.

What map is My Local Test Server [No EAC] on?

The game generates a procedural map for My Local Test Server [No EAC].

Join

How can you get onto My Local Test Server [No EAC]?

To join: start Rust, press F1 and type client.connect 176.0.56.177:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163407
Build Game build reading: 163407.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.