My Local Test Server [No EAC]
Offline 176.0.41.147:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/400
- 459/500
- 982/1000
- 48/100
- 983/1000
- 50/250
Quick answers
from the figures on this pageReset cycle
How often does My Local Test Server [No EAC] wipe, and when?
To tell the rhythm of My Local Test Server [No EAC], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 51 days 2 hours ago.
Tag meanings
Which tags does My Local Test Server [No EAC] carry, and what do they mean?
Tags published by My Local Test Server [No EAC], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163407 (Build): Game build reading: 163407; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Local Test Server [No EAC] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Local Test Server [No EAC]: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My Local Test Server [No EAC] hold among Rust servers?
Player hours over seven days put My Local Test Server [No EAC] at #13,340, in the top – of all ranked servers.
What player count does My Local Test Server [No EAC] carry?
Status for My Local Test Server [No EAC]: offline. Last seen 43 days 19 hours ago.
Server details
What location is My Local Test Server [No EAC] hosted in?
No region tag on My Local Test Server [No EAC]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 176.0.41.147:28015.
What Rust version is My Local Test Server [No EAC] on?
Reading: My Local Test Server [No EAC], Rust network protocol 2633 and build 163407, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Local Test Server [No EAC], and is it online?
Check: connection. My Local Test Server [No EAC] is offline at this moment. Last contact was 43 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
What rules does My Local Test Server [No EAC] enforce, and what are its settings?
Check: gather rate. The name My Local Test Server [No EAC] does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on My Local Test Server [No EAC]?
The game generates a procedural map for My Local Test Server [No EAC].
Join
How do you connect to My Local Test Server [No EAC]?
Check: join. Open Rust, press F1, then enter client.connect 176.0.41.147:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.