RUST METRICSFlight deck · live data
Data live Servers11,834 Players79,225 Populated3,875 Fresh wipes 3 h155 Scan5 min
‹ All servers175.210.82.156:28015
Offline Full Queue Fresh wipe Wipe due No query

Rustafied Map Test

Offline 175.210.82.156:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rustafied Map Test wipe, and when?

To tell the rhythm of Rustafied Map Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 8 hours ago the current world was made.

Tags

Which tags does Rustafied Map Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rustafied Map Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rustafied Map Test?

On Rust Metrics, Rustafied Map Test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rustafied Map Test hold among Rust servers?

Ranking for Rustafied Map Test: #15,478 on seven-day player hours, top 70% of all ranked servers.

What is the population on Rustafied Map Test?

Status for Rustafied Map Test: offline. Last seen 34 days 7 hours ago.

Server

Where does Rustafied Map Test sit?

No region tag on Rustafied Map Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 175.210.82.156:28015.

What Rust version is Rustafied Map Test on?

Rust network protocol 2633 and build 165217 on Windows is the build Rustafied Map Test runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rustafied Map Test, and is it online?

Check: connection. Rustafied Map Test is offline at this moment. Last contact was 34 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

What rules does Rustafied Map Test enforce, and what are its settings?

Reading the name gives no gather rate for Rustafied Map Test. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Rustafied Map Test?

The game generates a procedural map for Rustafied Map Test.

Connection

How do you connect to Rustafied Map Test?

To join: start Rust, press F1 and type client.connect 175.210.82.156:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.