Rustafied Map Test
Offline 175.210.82.156:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 669/750
- 52/250
- 95/250
- 393/450
- 192/250
- 167/250
Quick answers
from the figures on this pageWipe timing
How often does Rustafied Map Test wipe, and when?
To tell the rhythm of Rustafied Map Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 34 days 8 hours ago the current world was made.
Tags
Which tags does Rustafied Map Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rustafied Map Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rustafied Map Test?
On Rust Metrics, Rustafied Map Test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Rustafied Map Test hold among Rust servers?
Ranking for Rustafied Map Test: #15,478 on seven-day player hours, top 70% of all ranked servers.
What is the population on Rustafied Map Test?
Status for Rustafied Map Test: offline. Last seen 34 days 7 hours ago.
Server
Where does Rustafied Map Test sit?
No region tag on Rustafied Map Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 175.210.82.156:28015.
What Rust version is Rustafied Map Test on?
Rust network protocol 2633 and build 165217 on Windows is the build Rustafied Map Test runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rustafied Map Test, and is it online?
Check: connection. Rustafied Map Test is offline at this moment. Last contact was 34 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
What rules does Rustafied Map Test enforce, and what are its settings?
Reading the name gives no gather rate for Rustafied Map Test. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Rustafied Map Test?
The game generates a procedural map for Rustafied Map Test.
Connection
How do you connect to Rustafied Map Test?
To join: start Rust, press F1 and type client.connect 175.210.82.156:28015. Or press Launch Rust here and Steam opens the game and connects you.