RUST METRICSFlight deck · live data
Data live Servers11,636 Players40,778 Populated2,957 Fresh wipes 3 h94 Scan5 min
‹ All servers175.194.202.204:28015
Offline Full Queue Fresh wipe Wipe due No query

My Oxide Server

Offline 175.194.202.204:28015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,993top 60%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct18 Oct21 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Oxide Server follow?

To tell the rhythm of My Oxide Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 16 hours ago.

Tags

Which tags does My Oxide Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Oxide Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Oxide Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Oxide Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Oxide Server hold among Rust servers?

Ranking for My Oxide Server: #12,993 on seven-day player hours, top 60% of all ranked servers.

What is the population on My Oxide Server?

My Oxide Server is not responding; status offline, last seen 10 days 16 hours ago.

Operator and location

Which location does My Oxide Server run from?

No region comes from My Oxide Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 175.194.202.204:28015.

What Rust version is My Oxide Server on?

Reading: My Oxide Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is My Oxide Server up, and how often does it stay up?

Check: connection. My Oxide Server is offline at this moment. Last contact was 10 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Settings and map

What settings and rules apply on My Oxide Server?

Check: gather rate. The name My Oxide Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is My Oxide Server on?

Check: map. Procedural, size 3,500, seed 1293617689, generated by the game on My Oxide Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join My Oxide Server?

Check: join. Open Rust, press F1, then enter client.connect 175.194.202.204:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.