MUSHIMOCHI Server
Offline 175.134.251.133:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
12% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/350
- 206/225
- 24/250
- 21/250
- 126/225
- 42/100
Quick answers
from the figures on this pageWipe timing
When does MUSHIMOCHI Server wipe?
The rhythm of MUSHIMOCHI Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 17 hours ago.
Lists and filters
Which tags does MUSHIMOCHI Server carry, and what do they mean?
These are the tags MUSHIMOCHI Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MUSHIMOCHI Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MUSHIMOCHI Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does MUSHIMOCHI Server hold among Rust servers?
Ranking for MUSHIMOCHI Server: #13,797 on seven-day player hours, top 60% of all ranked servers.
What is the population on MUSHIMOCHI Server?
MUSHIMOCHI Server is not responding; status offline, last seen 25 days 15 hours ago.
Server details
Where does MUSHIMOCHI Server sit?
Reading: location. MUSHIMOCHI Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 175.134.251.133:28015.
What Rust version is MUSHIMOCHI Server on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by MUSHIMOCHI Server. To get in, your game needs the same protocol; Steam applies the update.
Is MUSHIMOCHI Server up, and how often does it stay up?
Reading: offline. MUSHIMOCHI Server last answered 25 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does MUSHIMOCHI Server enforce, and what are its settings?
No gather rate appears in the name: MUSHIMOCHI Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is MUSHIMOCHI Server on?
Check: map. Procedural, generated by the game, on MUSHIMOCHI Server.
How to join
How can you get onto MUSHIMOCHI Server?
To join: start Rust, press F1 and type client.connect 175.134.251.133:28015. Or press Launch Rust here and Steam opens the game and connects you.