Name of Server as Shown on the Client Server List
Offline 175.118.147.95:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 325/300
- 22/250
- 19/250
- 201/200
- 97/200
- 30/100
Quick answers
from the figures on this pageWipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and when?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days ago.
Tags
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
On Rust Metrics, Name of Server as Shown on the Client Server List sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,868, in the top 72% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 18 days 12 hours ago.
Server details
Where does Name of Server as Shown on the Client Server List sit?
No region comes from Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 175.118.147.95:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 164530 on Windows is the build Name of Server as Shown on the Client Server List runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List reports offline. The last reading came 18 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Name of Server as Shown on the Client Server List on?
The game generates a procedural map for Name of Server as Shown on the Client Server List.
Connection
What do you do to join Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 175.118.147.95:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.