My Rust server | Powered by AMP
Online 174.96.220.73:28015 checked 12m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 96 · below 20 is lag, below 10 is badEntities
48 h range 109,105–112,027 · memory 3,574 MBUptime
2 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:45 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 672/750
- 48/250
- 84/250
- 370/450
- 182/250
- 163/250
Quick answers
from the figures on this pageWipe schedule
What happens on My Rust server | Powered by AMP when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 33 hours in.
What wipe timing does My Rust server | Powered by AMP follow?
The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 1 hours ago.
Tag meanings
How should you read the tags on My Rust server | Powered by AMP?
Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does My Rust server | Powered by AMP sit in the rankings?
Ranking for My Rust server | Powered by AMP: #15,236 on seven-day player hours, top 69% of all ranked servers.
How full does My Rust server | Powered by AMP get?
0 of 100 slots are filled on My Rust server | Powered by AMP right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 04:00 UTC over the last 48 hours.
Operator and location
What location is My Rust server | Powered by AMP hosted in?
Reading: location. My Rust server | Powered by AMP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 174.96.220.73:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does My Rust server | Powered by AMP perform?
Over the last 48 hours the average was 107 server fps; the floor was 96. Reading: 112,027 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,597 MB. Expect lag when fps falls and entities climb.
Is My Rust server | Powered by AMP up, and how often does it stay up?
My Rust server | Powered by AMP reports online. Status: normal. Reading: uptime. About 2 days 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My Rust server | Powered by AMP?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is My Rust server | Powered by AMP on?
Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join My Rust server | Powered by AMP?
To join: start Rust, press F1 and type client.connect 174.96.220.73:28015. Or press Launch Rust here and Steam opens the game and connects you.