KevinsRustServer
Offline 174.86.33.237:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 320/350
- 21/250
- 38/250
- 139/200
- 53/200
- 56/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does KevinsRustServer follow?
To tell the rhythm of KevinsRustServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days ago.
Tag meanings
Which tags does KevinsRustServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from KevinsRustServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does KevinsRustServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry KevinsRustServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does KevinsRustServer hold among Rust servers?
Ranking for KevinsRustServer: #15,528 on seven-day player hours, top 71% of all ranked servers.
What is the population on KevinsRustServer?
Status for KevinsRustServer: offline. Last seen 34 days 2 hours ago.
Operator and location
What location is KevinsRustServer hosted in?
Reading: location. KevinsRustServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 174.86.33.237:28015.
What Rust version is KevinsRustServer on?
Rust network protocol 2633 and build 165217 on Linux is the build KevinsRustServer runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on KevinsRustServer, and is it online?
Reading: offline. KevinsRustServer last answered 34 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
What rules does KevinsRustServer enforce, and what are its settings?
Reading the name gives no gather rate for KevinsRustServer. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on KevinsRustServer?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on KevinsRustServer. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to KevinsRustServer?
Press F1 in Rust and enter client.connect 174.86.33.237:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.