RUST METRICSFlight deck · live data
Data live Servers11,646 Players40,469 Populated2,963 Fresh wipes 3 h89 Scan5 min
‹ All servers174.59.93.2:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 174.59.93.2:28015 checked 2h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,874top 40%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:42 UTC6d ago 1 – running 1
Tue 20 Oct, 19:56 UTC7d ago 1 – 1 days 1
Sat 17 Oct, 23:36 UTC10d ago 1 – 2.8 days 1
Fri 16 Oct, 09:43 UTC11d ago 1 – 1.6 days 0
Wed 30 Sep, 17:42 UTC27d ago 1 – 15.7 days 1
Fri 25 Sep, 02:33 UTC33d ago 1 halved by day 1 5.6 days 0
Thu 24 Sep, 11:40 UTC33d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on My Untitled Rust Server?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 6 hours ago.

Lists and filters

Which tags does My Untitled Rust Server carry, and what do they mean?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169438 (Build): Build 169438; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Untitled Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #8,874 on seven-day player hours, top 40% of all ranked servers.

What player count does My Untitled Rust Server carry?

My Untitled Rust Server is not responding; status offline, last seen 2 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 0 players, at 00:00 UTC over the last 48 hours.

Server details

What location is My Untitled Rust Server hosted in?

No region tag on My Untitled Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 174.59.93.2:28015.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 and build 169438 on Windows, run by My Untitled Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Untitled Rust Server, and is it online?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 2 hours ago. Uptime for the last 7 full days: 6 of 168 hours, or 4%. The first sighting on Rust Metrics was 17 September 2026.

Map and rules

What settings and rules apply on My Untitled Rust Server?

Reading the name gives no gather rate for My Untitled Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Connection

How do you connect to My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 174.59.93.2:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169438,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169438
Build Build 169438.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.