Rust
Offline 174.22.155.30:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 363/525
- 43/250
- 45/250
- 119/200
- 140/300
Quick answers
from the figures on this pageReset cycle
How often does Rust wipe, and when?
Its rhythm cannot be told from the wipes of Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 6 hours ago.
Tags
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Rust sit in the rankings?
Player hours over seven days put Rust at #15,348, in the top 69% of all ranked servers.
What is the population on Rust?
Rust is not responding; status offline, last seen 5 days 5 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does Rust run from?
No region tag on Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 174.22.155.30:28015.
What Rust version is Rust on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rust, and is it online now?
Rust reports offline. The last reading came 5 days 5 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
How is Rust configured, and what rules are in force?
Reading the name gives no gather rate for Rust. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust?
The game generates a procedural map for Rust.
Connection
How do you connect to Rust?
Press F1 in Rust and enter client.connect 174.22.155.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.