DEDEVIL
Offline 174.194.96.136:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 287/300
- 228/250
- 21/250
- 23/250
- 27/100
- 110/200
Quick answers
from the figures on this pageWipe timing
How often does DEDEVIL wipe, and when?
To tell the rhythm of DEDEVIL, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 days 14 hours ago.
Tags
Which tags does DEDEVIL carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from DEDEVIL. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DEDEVIL appear in Rust Metrics lists and filters?
On Rust Metrics, DEDEVIL sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does DEDEVIL hold among Rust servers?
Player hours over seven days put DEDEVIL at #16,450, in the top 71% of all ranked servers.
What player count does DEDEVIL carry?
Reading for DEDEVIL: offline at this moment; last seen 33 days 14 hours ago.
Server
What location is DEDEVIL hosted in?
No region comes from DEDEVIL. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 174.194.96.136:28015.
What Rust version is DEDEVIL on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by DEDEVIL. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DEDEVIL, and is it online?
Reading: offline. DEDEVIL last answered 33 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
How is DEDEVIL configured, and what rules are in force?
No gather rate appears in the name: DEDEVIL. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on DEDEVIL?
The game generates a procedural map for DEDEVIL.
Join
How do you connect to DEDEVIL?
Check: join. Open Rust, press F1, then enter client.connect 174.194.96.136:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.