My Rust server | Powered by AMP
Online 174.175.110.112:28015 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/200
- 5/200
- 26/200
- 24/200
- 9/150
- 1/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Rust server | Powered by AMP follow?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 9 hours ago.
Lists and filters
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player count
What position does My Rust server | Powered by AMP hold among Rust servers?
Ranking for My Rust server | Powered by AMP: #11,225 on seven-day player hours, top 50% of all ranked servers.
What is the population on My Rust server | Powered by AMP?
Current headcount on My Rust server | Powered by AMP: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.
Operator and location
Where does My Rust server | Powered by AMP sit?
No region comes from My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 174.175.110.112:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 8 October 2026.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is My Rust server | Powered by AMP on?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
Join
How can you get onto My Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 174.175.110.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.