My Server Name
Offline 174.102.136.64:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 366/425
- 459/500
- 981/1000
- 59/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 14 hours ago.
Tags
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #14,642, in the top – of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 40 days 11 hours ago.
Server details
Where does My Server Name sit?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 174.102.136.64:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server Name. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
Reading: offline. My Server Name last answered 40 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
What do you do to join My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 174.102.136.64:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.