Club House
Offline 173.27.181.147:28015 checked 21h ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/200
- 25/200
- 36/200
- 3/200
- 25/150
- 7/100
Quick answers
from the figures on this pageWipe schedule
How often does Club House wipe, and when?
The rhythm of Club House's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 hours ago.
Tag meanings
How should you read the tags on Club House?
Tags published by Club House, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Club House?
These Rust Metrics lists carry Club House: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does Club House sit in the rankings?
Player hours over seven days put Club House at #9,942, in the top 45% of all ranked servers.
How full does Club House get?
Reading for Club House: offline at this moment; last seen 21 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.
Server
What location is Club House hosted in?
No region comes from Club House. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 173.27.181.147:28015.
What Rust version is Club House on?
Rust network protocol 2635 and build 168909 on Windows is the build Club House runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Club House, and is it online now?
Reading: offline. Club House last answered 21 hours ago. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What rules does Club House enforce, and what are its settings?
No gather rate appears in the name: Club House. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Club House?
The game generates a procedural map for Club House.
Join
How can you get onto Club House?
To join: start Rust, press F1 and type client.connect 173.27.181.147:28015. Or press Launch Rust here and Steam opens the game and connects you.