RUST METRICSFlight deck · live data
Data live Servers11,893 Players98,350 Populated3,934 Fresh wipes 3 h402 Scan5 min
‹ All servers173.250.132.166:28015
Offline Full Queue Fresh wipe Wipe due No query

Josh's Rust Server

Offline 173.250.132.166:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,964top 71%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 23:30 UTC37d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Josh's Rust Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Josh's Rust Server wipe, and when?

To tell the rhythm of Josh's Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on Josh's Rust Server?

Tags published by Josh's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Josh's Rust Server?

Rust Metrics lists featuring Josh's Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Josh's Rust Server hold among Rust servers?

Ranking for Josh's Rust Server: #16,964 on seven-day player hours, top 71% of all ranked servers.

What player count does Josh's Rust Server carry?

Reading for Josh's Rust Server: offline at this moment; last seen 32 days 3 hours ago.

Server

What location is Josh's Rust Server hosted in?

No region comes from Josh's Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 173.250.132.166:28015.

What Rust version is Josh's Rust Server on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Josh's Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Josh's Rust Server, and is it online?

Check: connection. Josh's Rust Server is offline at this moment. Last contact was 32 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Josh's Rust Server enforce, and what are its settings?

No gather rate appears in the name: Josh's Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Josh's Rust Server on?

The game generates a procedural map for Josh's Rust Server.

Join

How can you get onto Josh's Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 173.250.132.166:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.