dll test
Online 173.249.252.199:28010 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 346/400
- 454/500
- 985/1000
- 45/100
- 983/1000
- 43/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does dll test follow?
To tell the rhythm of dll test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 1 hours ago.
Tags
Which tags does dll test carry, and what do they mean?
These are the tags dll test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show dll test?
These Rust Metrics lists carry dll test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does dll test hold among Rust servers?
Player hours over seven days put dll test at #11,425, in the top 51% of all ranked servers.
What is the population on dll test?
Current headcount on dll test: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.
Server details
Where does dll test sit?
No region comes from dll test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 173.249.252.199:28010.
What Rust version is dll test on?
Rust network protocol 2635 and build 168909 on Linux is the build dll test runs. Check: protocol. To join, your game must match; Steam handles the update.
Is dll test up, and how often does it stay up?
Reading: online. dll test answers right now. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Settings and map
What rules does dll test enforce, and what are its settings?
Check: gather rate. The name dll test does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
What map is dll test on?
Check: map. Procedural, generated by the game, on dll test.
Join
How do you connect to dll test?
Check: join. Open Rust, press F1, then enter client.connect 173.249.252.199:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.