RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers173.239.254.160:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Training

Offline 173.239.254.160:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,835top 58%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local Rust Training wipe, and when?

Its rhythm cannot be told from the wipes of Local Rust Training on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 15 days 7 hours ago.

Lists and filters

How should you read the tags on Local Rust Training?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Local Rust Training. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Local Rust Training appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust Training sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Local Rust Training hold among Rust servers?

Player hours over seven days put Local Rust Training at #12,835, in the top 58% of all ranked servers.

How full does Local Rust Training get?

Status for Local Rust Training: offline. Last seen 4 days 17 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Local Rust Training sit?

No region comes from Local Rust Training. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 173.239.254.160:28015.

What Rust version is Local Rust Training on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Rust Training. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local Rust Training, and is it online?

Local Rust Training reports offline. The last reading came 4 days 17 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

What rules does Local Rust Training enforce, and what are its settings?

Check: gather rate. The name Local Rust Training does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is Local Rust Training on?

Procedural map on Local Rust Training, made by the game's generator.

Join

What do you do to join Local Rust Training?

Press F1 in Rust and enter client.connect 173.239.254.160:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.